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The Great War Mod
Information & Download
Information & Download
2010 Napoleon: Total War Modding Awards Winner
4.6 Changelog |
No more MG CTDs
New startpos, known as the 'altpos'
Appropriate character ages
No more Anglo-Spanish War
No more Super French
Beware of Super Germans
NEW Naval Unit Cards
Increased Unit Slots
Flag overhaul by vlitma
Serbia properly added to the game
All ports now General Ports and are able to recruit all ships
More Factories
Infrastructure lowered in some places
Building advancement lowered in some places
Artillery more expensive
Larger AI armies, rather than small ones
More supportive allies
More unrest
New faction descriptions
Historic Finances
New startpos, known as the 'altpos'
Appropriate character ages
No more Anglo-Spanish War
No more Super French
Beware of Super Germans
NEW Naval Unit Cards
Increased Unit Slots
Flag overhaul by vlitma
Serbia properly added to the game
All ports now General Ports and are able to recruit all ships
More Factories
Infrastructure lowered in some places
Building advancement lowered in some places
Artillery more expensive
Larger AI armies, rather than small ones
More supportive allies
More unrest
New faction descriptions
Historic Finances
Changelog for Older Versions |
Version 4.5
Completely New Campaign HUD
Rebalancing of unit stats and abilities
Several bug fixes and general improvement
Buildings now have era-appropriate names
Uniform retextures
More awesome music added
Programming changes to the installer (should do it's job much better now)
New Belgian units, American and Russian units. Also a Senegalese unit
New and redone unit cards
New Sound effects
New US custom battle faction and unique unit roster by Aanker
Smaller, Tougher Generals Units
New Soviet Union and Imperial Russia custom battle factions, and new Soviet flag
Other things we have no doubt forgotten
Rebalancing of unit stats and abilities
Several bug fixes and general improvement
Buildings now have era-appropriate names
Uniform retextures
More awesome music added
Programming changes to the installer (should do it's job much better now)
New Belgian units, American and Russian units. Also a Senegalese unit
New and redone unit cards
New Sound effects
New US custom battle faction and unique unit roster by Aanker
Smaller, Tougher Generals Units
New Soviet Union and Imperial Russia custom battle factions, and new Soviet flag
Other things we have no doubt forgotten
Version 4.2
MGs (special thanks to Sama for getting these in! )
SMG Infantry
Naval Stats Update 1.5
Reworked armour, gunnery and speed
Three new faction-specific ship classes for France
Transport ship and Pre-Dreadnaught Battleship added for all nations
Fixed names for several units (including ships)
Fixed unit cards for several units
Reworked (and balanced) German units
New Italian units
New French units
New (revolutionary) Russian unit
New mortar unit
Flamethrower fixes
New technologies
New loading screen quotes (special thanks to Lewis )
-Left-over Napoleonic units removed from major factions and rebellions
Reworked Railroads
The beginning of New portraits
Some general text changes/fixed
SMG Infantry
Naval Stats Update 1.5
Reworked armour, gunnery and speed
Three new faction-specific ship classes for France
Transport ship and Pre-Dreadnaught Battleship added for all nations
Fixed names for several units (including ships)
Fixed unit cards for several units
Reworked (and balanced) German units
New Italian units
New French units
New (revolutionary) Russian unit
New mortar unit
Flamethrower fixes
New technologies
New loading screen quotes (special thanks to Lewis )
-Left-over Napoleonic units removed from major factions and rebellions
Reworked Railroads
The beginning of New portraits
Some general text changes/fixed
Version 4.1
A few various fixes, including a little music fix, unit recruitment, and flamethrower fix.
The mod is now compatible with the new patch. (4)
The mod now works if you have the newest DLC.
Some of our units are now adapated to work with the new patch, for example Sniper can now deploy outside of the zone.
Oh, we have mines in there now too, thanks to CA for fixing them
The mod is now compatible with the new patch. (4)
The mod now works if you have the newest DLC.
Some of our units are now adapated to work with the new patch, for example Sniper can now deploy outside of the zone.
Oh, we have mines in there now too, thanks to CA for fixing them
Version 4.0
The Startpos's (Beta)
Installer created by Mitch
New Infantry Units (Canadians and many German units)
Flamethrower Units from Aanker
Sniper Units from Mitch (and some work by King Sama)
Naval Stats update (Whole new ships classes)
Loading screens
New Music
Blood
New weapon and artilery sounds
New Event Pictures
Whole New Unit ID Cards
New descriptions for nations and some units
Trench Texture changes
Changed reload animations
Installer created by Mitch
New Infantry Units (Canadians and many German units)
Flamethrower Units from Aanker
Sniper Units from Mitch (and some work by King Sama)
Naval Stats update (Whole new ships classes)
Loading screens
New Music
Blood
New weapon and artilery sounds
New Event Pictures
Whole New Unit ID Cards
New descriptions for nations and some units
Trench Texture changes
Changed reload animations
New explosion effects (Including Green gas!)
New UI text, to become more WW1 like
This mod is still in its BETA stage, expect a few bugs!
Note: the mod ONLY works for legal copies of N:TW.
Users experiencing problems with illegal copies
will NOT be supported.
Users experiencing problems with illegal copies
will NOT be supported.
Download 4.6
(megaupload)
Download 4.6
(filefront)
Download 4.6
(rapidshare)
Download 4.5 (Required!)
(megaupload)
Download 4.5 (Required!)
(filefront)
Download 4.5 (Required!)
(rapidshare)
(megaupload)
Download 4.6
(filefront)
Download 4.6
(rapidshare)
Download 4.5 (Required!)
(megaupload)
Download 4.5 (Required!)
(filefront)
Download 4.5 (Required!)
(rapidshare)
Also: TGW Field Manual by 'Gunny
Enjoy..
..and don't forget to the team!
..and don't forget to the team!
Last edited by King Sama; May 29, 2011 at 11:23 AM.
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