CAFE

건의 게시판

about ui

작성자洛雨|작성시간24.11.14|조회수95 목록 댓글 1

① Regarding the UI lobby, the hero character portrait can be adjusted left and right, and the adjustment distance is too small;
② In addition, the portrait display hall requires that the size can be changed;
③ In addition, the background can be easily switched;
④ It is required to give some interactive gameplay according to the adjusted portrait, such as peach blossom: players can slide the screen to let peach blossom swing, which is an example of character interaction,
⑤ Then, some paid heroes can add interactive designs,
Add to the [main interface, future goodwill interaction interface], and sell goodwill [interactive separate scene], etc.
And explain in advance that the sold scene will be added to the player's [self-selected challenge task] according to [a long period of time]; players can also [permanent purchase]
⚠️Challenge task: Please don't be anti-human,
eg: <Hell Difficulty Challenge>
It can be designed as <Decryption> and <Mini Game>.

[Interactive separate scene, players can interact sweetly with the characters, or complete some plot interactions. ]
[Single interactive scene] can be matched with [the highest or lowest stage of hero goodwill].

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  • 작성자당돌한 기사 | 작성시간 24.11.15 안녕하세요.

    마이룸에 대한 의견 주신 것 같습니다.
    작성해 주신 의견을 관련 부서에 전달드릴 수 있도록 하겠습니다.

    이외에 다른 건의 사항이 있으시면 말씀해 주세요.

    감사합니다.
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