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PTR 4.2.3 Balance Update

작성자CM인퍼널|작성시간25.12.25|조회수118 목록 댓글 0

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밸런스 및 버그 수정에 관한 자세한 사항은 아래 내용을 참고해 주시길 바랍니다.

 

4.2.3 Patch Notes

 

General
  • Fixed some tooltips to properly match ability effects.
  • Destructible Light trees now properly block larger units from pathing through them.
  • Destructible Light tree pathing movement considerably improved to feel more smooth.
  • Take note of the angle in which you move through light tree forests for optimal speed!
  • Feyren no longer boosts the target with an additional x1.5 healing received.

 

Vanguard
  • Hurricane
    • Upgrade research time increased to 120s from 60s

 

Celestial
  • Argent
    • Tier 3 range upgrade reverted to +2 from +3
  • Carnivex
  • HP increased to 400HP from 350HP
  • Prowl Upgrade removed
  • Shikari Venom ability removed
  • Sapping Pounce ability reworked into Pounce trait
  • Pounce: new trait added
    • After 3 seconds being out of combat, this unit will pounce on its next attack.
      • This out of combat delay functions like Kri Roll Out. 
    • On impact, the Pounce applies a 20% slow for 3 seconds. 
  • Swipe: new trait added
    • On every third attack, the Carnivex cleaves units in front of it with the same damage.
  • Vitals Leech: new trait added
    • The Carnivex heals for 50% of all damage dealt.

 

Navi
  • Abilities Reworked
    • Radiant Mantle: updated
      • Teleport on fatal damage upgrade removed.
      • Reduce damage dealt to a target allied unit by 50% for 10 seconds.
    • Sovereign's Decree: new ability
      • Now unlocked with Navi Adept Training
      • Lock onto an enemy air unit, revealing it. After 3 seconds, deal 300 damage if the target remains in range.
    • Hallowed Ground: reworked
      • Now unlocked with Navi Master Training
      • Channel to bless the ground beneath the Navi (radius 4). While channeling, any allied ground unit inside this radius cannot go below 1 hp.
  • Upgrades:
    • Research Navi Adept Training (Ascension Matrix, Requires Arcfortress, build time 60 sec, 100/100)
      • Unlocks Sovereign’s Decree
      • Energy regen increased by 0.25
    • Research Navi Master Training (Ascension Matrix, Requires Research Sovereign’s Decree, build time 60 sec, 100/100)
    • Unlocks Hallowed Ground
    • Energy regen increased by 0.25

 

Archangel:
  • Hurricane
    • Avatar upgrade research time increased to 120s from 60s
    • Censure removed
    • Aether Slash removed
    • Skybreak (Angelic Ascent + damage) reverted to Angelic Ascent (all Archangels can fly together with no energy cost)
    • Angelic Descent added back to Archangel (all Archangels can land together with no energy cost)
    • Meteor Strike remains the same.
    • Avatar is now a button with an Autocast feature
      • When autocast is active, Avatar is triggered on melee attack or on impact of Meteor strike
    • Reprieve:
      • Unlocked alongside the Avatar upgrade.
      • Stun and armor buff removed
      • Heals 30% over 5 seconds
      • Cleanses all harmful buffs.
      • If Avatar is active, disable it.
      • Cooldown 20 seconds
    • New trait: Arbiter's Respite
      • If the Archangel has been out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second.

 

Infernal
  • Iron Vault, Conclave, Twilight Spire
    • Production charge times increased to 30s from 25s
    • Production building time decreased from 40s to 32s (5 seconds faster on shroud).
  • Shrine:
    • Cost increased from 300 to 350
  • Dominari
    • Pandemonium energy cost set to 40
  • Spriggan
    • Reverted to be close to Spriggan from Patch 0.3:
      • Now spawns a single Spriggan instead of a pair of Spriggans
      • Damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy)
      • Spriggans attack with 3 projectiles per attack
      • Supply cost incrased to 3 from 1
      • Health increased to 160HP from 80HP
      • Binding Saliva reduces attack speed, movement speed, and production speed by 2%.
      • Vengeful Expectoration upgraded removed
      • Salivary Overflow upgrade reverted (increase max stacks from 15 (30% slow) to 30 (60% slow))
  • Shadowflyer
    • Dive Bomb now correctly affects melee and resilient units.

 

Misc
  • Added [FFA] and [Test] map tags for custom games list sorting.
  • Revert accidental commit that glitched out terrain a bit.
  • Another attempt to fix scroll the locking bug. Help us test this.
  • Map updates to Divided Oasis, Blackspire Station, UnitTester, Sector 9, Frostline.
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