매직, 레어 접두사와 접미사 옵션 이해
매직아이템은 노멀 아이템과 다르게 마법속성이 부여 됩니다. 그 속성은 접두사와 접미사에 붙을 수 있고 옵션은 아래와 같습니다. (접두사와 접미사가 같이 붙을 수도 있고, 접두사만, 접미사만 붙을 수도 있습니다.)
아이템의 색상은 레어는 노란색, 매직은 파란색으로 표기됩니다. 아래 표와 같이 접두사나 접미사 항목에 없는 것은 붙지 않는다는 옵션이란 뜻도 됩니다.
괄호()는 그 아이템의 매직레벨을 뜻합니다. 케릭터나 몬스터의 레벨이 낮다면 그 옵션은 붙을 수가 없습니다.(상황에 따라 달라짐)
매직아이템은 접두사와 접미사 각 1개씩 합 2개까지 붙을 수 있고, 레어아이템은 접두사와 접미사를 포함해 합 6개까지 붙을 수 있습니다.
아래 내용을 보시고 내 아이템이 어느 옵션이 붙었는지, 상급옵션인지 하급옵션인지, 몇 개나 붙었는지 판단해 보시기 바랍니다.
(알만한 분은 다 아시겠지만 블리자드 홈페이지에 접속을 안하는 분들게 이것이라도 보시라고 적은 것입니다.)
아이템의 접두사 및 접미사 옵션을 이해해야 아이템 판별기준이 높아집니다.
아래 표를 참고로 하여 좋은 레어아이템은 무슨 옵션이 붙는지 적어보겠습니다.
제 기준으로 작성된 것이니 본인에게 맞는 것을 찾아보시고 적용하셔도 됩니다. (작성하다 보니 더 좋은 옵션을 누락할 수도 있고, 취양이 다 다르니 꼭 이것이 답은 아닙니다.)
참고로 국아이템의 아뮬렛, 링, 부츠 등과 아래 제시된 것을 비교해 보시면 왜 좋은지 이해를 하실 수 있습니다.
레어 아뮬렛
- 접두사 : 마나추가 +61~90, 모든저항력 +16~20, 케릭터 모든스킬 1~2, 31~40% 부분저항력
- 접미사 : 힘 21~30, 16~20 민첩, 41~60 라이프, 6~9 최소데미지, 3~4 최대데미지, 중독시간감소 75%, 6% 라이프스틸, 7~8% 마나스틸, 41-80% 골드획득, 16-25% 매직찬스증가, 패캐증가 10%, 결빙시간 감소 50%
- 전사용 : 케릭터 모든스킬 2, 모든저항력 20, 힘 30, 90 마나, 6% 라이프스틸, 8% 마나스틸
- 법사용 : 케릭터 모든스킬 2, 모든저항력 20, 힘 30, 민첩 20, 90 마나, 패캐 10%
매직 아뮬렛
- 접두사 : 케릭터 모든스킬 1~2, 케릭터 부분스킬 3(아마보우/자벨린/바바전투스킬 제외)
- 접미사 : 21~30 민첩, 81~100 라이프, 패캐증가 10%
- 전사용 : 케릭터 모든스킬 2, 100 라이프
- 법사용 : 케릭터 부분스킬 3(예 포이즌 3스킬), 패캐 10% 또는 100 라이프
레어 링
- 접두사 : 공격등급(어레) +101~120, 모든저항력 +8~11, 마나추가 +61~90
- 접미사 : 7~8% 라이프스틸, 6% 마나스틸, 16~20 힘, 10~15 민첩, +3~4 최대데미지, 결빙시간 50%, 중독시간감소 25%, 라이프 +31~40, 라이프회복 +6~10, 매직찬스 5~15%, 41-80% 골드획득, 패캐증가 10%
- 전사용 : 어레 +120, 8% 라이프스틸, 6% 마나스틸, 라이프 +40, 마나 90, 모든저항력 11
- 법사용 : 패캐 10%, 힘 20, 민첩 15, 마나 90, 모든저항력 11
레어 장갑
- 접두사 : 마나추가 +31~40, 케릭터 부분스킬 1~2(자벨린, 보우, 패시브, 마샬아트), 21~30% 부분저항력
- 접미사 : 10~15 힘, 10~15 민첩, 20% 공격속도증가, 41-80% 골드획득, 16-25% 매직찬스증가, 결빙시간 감소 50%
- 전사용 : 케릭터 부분스킬 2, 30% 부분저항력(2개), 20% 공격속도증가, 15 힘, 15 민첩
매직 장갑
- 접두사 : 케릭터 부분스킬 3(자벨린, 보우, 패시브, 마샬아트)
- 접미사 : 16~20 민첩, 20% 공격속도증가
- 전사용 : 케릭터 부분스킬 3(예 자벨린 3스킬), 20% 공격속도증가
레어 신발
- 접두사 : 마나추가 +31~40, 31~40% 부분저항력
- 접미사 : 16~20 힘, 중독시간감소 75%, 16-25% 매직찬스증가, 달리기속도증가 30%, 결빙시간 감소 50%
- 전사 및 법사용 : 달리기속도증가 30%, 20힘, 40% 부분저항력 3개, 중독시간감소 75%
레어 써클릿
- 접두사 : 물리데미지 21-30% 증가, 어레상승 1~99%(레벨비례), 마나추가 +61~90, 모든저항력 +16~20, 케릭터 모든스킬 1~2, 소켓 1~2개, 31~40% 부분저항력
- 접미사 : 힘 21~30, 16~20 민첩, 41~60 라이프, 6~9 최소데미지, 11~12최대데미지, 중독시간감소 75%, 7~8% 라이프스틸, 7~8% 마나스틸, 41-80% 골드획득, 16-25% 매직찬스증가, 패캐증가 20%, 달리기속도증가 30%, 결빙시간 감소 50%
- 전사용 : 케릭터 모든스킬 2, 소켓 2개, 어레상승 1~99%, 달리기속도증가 30%, 라이프 및 마나스틸
- 법사용 : 케릭터 모든스킬 2, 소켓 2개, 모든저항력 20, 패캐 20%, 힘 30, 민첩 20(또는 라이프 60, 마나 90)
매직 써클릿
- 접두사 : 케릭터 부분스킬 3
- 접미사 : 21~30 민첩, 81~100 라이프, 패캐증가 20%, 라이프 및 마나 추가(레벨비례)
- 법사용 : 케릭터 부분스킬 3(예 본앤포이즌 3), 패캐 20% (라주크 퀘스트로 2소켓)
레어 무기
- 접두사 : 어레 +151~300, 물리데미지 201~300% 증가, 어레 16~1633 및 최대데미지 1~49(레벨비례), 최대데미지 1~74(레벨비례), 어레증가 +151~250 및 물리데미지증가 101~150%, 소켓 1~2개
- 접미사 : 10~15 힘, 15~20 최소데미지, 15~20 최대데미지, 8~9% 라이프스틸, 6~9% 마나스틸, 40% 공격속도증가, 힘/민첩 요구치 감소 -30%, 몬스터회복방지, 내구회복
- 전사용1 : 물리데미지 300%, 물리데미지 150%, 2소켓, 9% 라이프스틸, 40% 공격속도증가, 내구회복 (에테리얼일 경우 최강의 레어무기가 됨)
- 전사용2 : 물리데미지 300%, 어레 및 최대데미지 1~49, 2소켓, 9% 라이프스틸, 40% 공격속도증가, 내구회복 (에테리얼일 경우 최강의 레어무기가 됨)
매직 무기
- 접두사 : 물리데미지 201~300% 증가
- 접미사 : 41-63 최대데미지, 9%라이프스틸, 40% 공격속도증가
- 전사용 : 물리데미지 201~300% 증가, 41-63 최대데미지 (라주크 퀘스트로 2소켓)
레어는 최대 6개까지(접두3+접미3) 옵션이 붙음으로 위와 같이 나온다면 최상의 레어아이템이 되겠죠. 다만 그 확률은 로또 1등되는 것보다 어렵습니다.(참고로 예전 레어옵션과 현재 레어옵션은 약간 변경되었습니다. 쉽게 말씀드려 옛날에 만들어진 국링의 경우 현재와 옵션과 약간 다르다는 것을 아실 수 있을 것입니다.)
저처럼 아뮬렛, 링, 써클릿 등 선택을 하고, 매직인지 레어인지 구별을 한 다음, 아래 접두사와 접미사 해당되는 것 중 주된 것을 적고, 원하는 것 6가지를 꼽아보면 최고로 좋은 링은 무엇이구나 하고 답이 나오실 것입니다.
참고 사이트 : http://classic.battle.net/diablo2exp/items/magic/pre.shtml
Magic Items have one or two magical attributes applied to the basic item.
Example: Gold Short Sword
The numbers in brackets listed next to the items the prefixes appear on are the affix levels. They are used in several calculations (Gambling, Horadric Cube Recipes, Crafting, more). These are not to be confused with the Level Requirements that you actually see listed on items. These levels are also not the character levels required to use or find these prefixes. A level of 30 on a prefix doesn't mean you have to be 30 to see or use it. However, if your character level is at that level shown next to the item, you will be able to create (Horadric Cube) and Gamble these magical bonuses. The uses of these levels will be shown in more detail in other sections of this guide.
Item Level Requirements
When items list a Level Requirement, the number listed is 75% of the highest prefix or suffix level (as shown on this page) on the item. For example, a weapon with a Meteoric(27) as the highest prefix (or suffix) would have a level requirement of 20. Rare Items do not list the magic prefixes and suffixes by name so you will have to figure out based on their stats what magic prefixes and suffixes are being used.
Colors
Items shown in yellow can appear on both Magic and Rare Items. Items shown in violet can only appear on Magic Items but not Rare Items.
Armor = Body Armor, Boots, Gloves, Belts, Helms, Paladin Shields, Necromancer Shrunken Heads
Head = Shrunken Heads
Weapon = Missile Weapon, Melee Weapon, Thrown Weapon
Combo Weapon = Melee Weapons, Thrown Weapons
Missile Weapons = Amazon Bows, Bows, Crossbows, Amazon Javelins
Melee Weapons = Amazon Spears, Javelins, Wands, Staves, Maces, Swords, Katars,
Orbs, Axes, Spears, Polearms
Thrown Weapons = Throwing Knives, Throwing Axes, Javelins
Javelin = Spear
Rod = Scepters, Wands, Staves
The numbers in Brackets (level)[number] show the range of bonus for that level.
General Magic Prefixes (매직 접두사 옵션)
|
+Attack Rating (cannot spawn on Staves, Wands, or Orbs) | ||
|
공격등급 +상승 |
Available on | |
|
Bronze |
+10-20 to Attack Rating |
Amulets(1), Circlets(1), Gloves(1), Rings(1), Weapons(1) |
|
Iron |
+21-40 to Attack Rating |
Circlets(4), Weapons(4), Rings(4) |
|
Steel |
+41-60 to Attack Rating |
Circlets(8), Weapons(8), Rings(8) |
|
Silver |
+61-80 to Attack Rating |
Circlets(12), Weapons(12), Rings(12) |
|
Gold |
+81-100 to Attack Rating |
Circlets(17), Weapons(17), Rings(17) |
|
Platinum |
+101-120 to Attack Rating |
Circlets(22), Weapons(22), Rings(22) |
|
Meteoric |
+121-150 to Attack Rating |
Weapons(27) |
|
Strange |
+151-300 to Attack Rating |
Weapons(32) |
|
Weird |
+301-450 to Attack Rating |
Weapons(37) |
|
+ Attack Rating (Based On Character Level) (cannot spawn on Staves, Wands, or Orbs) | ||
|
공격등급 +상승(레벨비례) |
Available on | |
|
Hawkeye |
+1.5 [12] 6-594 Attack Rating (Based On Character Level) |
Weapons(35) |
|
+ Cold Damage | ||
|
콜드데미지 추가 |
Available on | |
|
Snowy |
+6-9 Minimum and 19-30 Maximum Cold Damage - 1 sec Duration |
Circlets(25), Weapons(25) |
|
Shivering |
+10-15 Minimum and 31-45 Maximum Cold Damage - 2 sec Duration |
Weapons(35) |
|
Boreal |
+16-23 Minimum and 46-90 Maximum Cold Damage - 3 sec Duration |
Weapons(50) |
|
Hibernal |
+24-45 Minimum and 91-140 Maximum Cold Damage - 4 sec Duration |
Weapons(70) |
|
+ Fire Damage | ||
|
파이어데미지 추가 |
Available on | |
|
Fiery |
+16-25 Minimum and 31-60 Maximum Fire Damage |
Circlets(25), Weapons(25) |
|
Smoldering |
+26-50 Minimum and 61-90 Maximum Fire Damage |
Weapons(35) |
|
Smoking |
+51-80 Minimum and 91-130 Maximum Fire Damage |
Weapons(47) |
|
Flaming |
+81-120 Minimum and 131-180 Maximum Fire Damage |
Weapons(61) |
|
Condensing |
+121-170 Minimum and 181-240 Maximum Fire Damage |
Weapons(77) |
|
+ Lightning Damage | ||
|
라이트닝데미지 추가 |
Available on | |
|
Static |
+1 Minimum and 49-120 Maximum Lightning Damage |
Circlets(25), Weapons(25) |
|
Glowing |
+1 Minimum and 121-180 Maximum Lightning Damage |
Weapons(34) |
|
Buzzing |
+1 Minimum and 181-260 Maximum Lightning Damage |
Weapons(46) |
|
Arcing |
+1 Minimum and 261-360 Maximum Lightning Damage |
Weapons(60) |
|
Shocking |
+1 Minimum and 361-480 Maximum Lightning Damage |
Weapons(76) |
|
+ Poison Damage | ||
|
독데미지 추가 |
Available on | |
|
Septic |
+6 Poison Damage Over 2 Seconds |
Weapons(1), Circlets(1) |
|
Foul |
+12 Poison Damage Over 3 Seconds |
Weapons(10) |
|
Corrosive |
+80 Poison Damage Over 4 Seconds |
Weapons(20) |
|
Toxic |
+150 Poison Damage Over 5 Seconds |
Weapons(35) |
|
Pestilent |
+275 Poison Damage Over 6 Seconds |
Weapons(50) |
|
+ Damage (cannot spawn on Staves, Wands, or Orbs) | ||
|
물리데미지 %증가 |
Available on | |
|
Jagged |
+10-20% Damage |
Circlets(1), Weapons(1) |
|
Deadly |
+21-30% Damage |
Circlets(5), Weapons(5) |
|
Vicious |
+31-40% Damage |
Weapons(8) |
|
Brutal |
+41-50% Damage |
Weapons(14) |
|
Massive |
+51-65% Damage |
Weapons(20) |
|
Savage |
+66-80% Damage |
Weapons(26) |
|
Merciless |
+81-100% Damage |
Weapons(32) |
|
Ferocious |
+101-200% Damage |
Weapons(41) |
|
Cruel |
+201-300% Damage |
Weapons(51), Weapons(56) |
|
+% Attack Rating (Based On Character Level) | ||
|
공격등급 %상승(레벨비례) |
Available on | |
|
Visionary |
+ (1 Per Character Level) 1-99% To Attack Rating (Based On Character Level) |
Helms(25), Missile Weapons(25) |
|
+ Attack Rating/Max Damage (Based On Character Level) (Fools: cannot spawn on Staves, Wands, or Orbs/Grinding cannot spawn on Staves, Wands, or Orbs) 공격등급 상승과 최대데미지 추가(레벨비례) | ||
|
|
Available on | |
|
Fool's |
+ (16.5 Per Character Level) 16.5-1633.5 To Attack Rating / + (0.5 Per Character Level) 0.5-49.5 To Maximum Damage (Based On Character Level) |
Weapons(50) |
|
Grinding |
+ (0.75 Per Character Level) 0.75-74.25 To Maximum Damage (Based On Character Level) |
Weapons(50) |
|
+ Attack Rating and + Damage (cannot spawn on Staves, Wands, or Orbs) | ||
|
공격등급 상승과 물리데미지 증가 |
Available on | |
|
Sharp |
+10-20 to Attack Rating, Damage: +10-20% |
Weapons(5) |
|
Fine |
+21-40 to Attack Rating, Damage: +21-30% |
Weapons(12) |
|
Warrior's |
+41-60 to Attack Rating, Damage: +31-40% |
Weapons(19) |
|
Soldier's |
+61-80 to Attack Rating, Damage: +41-50% |
Weapons(27) |
|
Knight's |
+81-100 to Attack Rating, Damage: +51-65% |
Weapons(38) |
|
Lord's |
+101-120 to Attack Rating, Damage: +66-80% |
Weapons(47) |
|
King's |
+121-150 to Attack Rating, Damage: +81-100% |
Weapons(56) |
|
Master's |
+151-250 to Attack Rating, Damage: +101-150% |
Weapons(56) |
|
Grandmaster's |
+251-300 to Attack Rating, Damage: +151-200% |
Weapons(69) |
|
+ Attack Rating and + Damage vs Demons (cannot spawn on Wands or Orbs) | ||
|
데몬에 대해 공격등급 상승과 데미지 증가 |
Available on | |
|
Lunar |
+25-50 to Attack Rating vs Demons, Damage: +10-25% vs Demons |
Circlets(3), Weapons(3) |
|
Arcadian |
+51-100 to Attack Rating vs Demons, Damage: +26-50% vs Demons |
Circlets(15), Weapons(15) |
|
Unearthly |
+101-150 to Attack Rating vs Demons, Damage: +51-100% vs Demons |
Weapons(25) |
|
Astral |
+151-200 to Attack Rating vs Demons, Damage: +101-150% vs Demons |
Weapons(35) |
|
Elysian |
+201-300 to Attack Rating vs Demons, Damage: +151-200% vs Demons |
Weapons(45) |
|
Celestial |
+300-400 to Attack Rating vs Demons, Damage: +201-300% vs Demons |
Weapons(55) |
Damage vs Demons does not show up on the Character Screen, it must be calculated separately.
|
+ Attack Rating and + Damage vs Undead | ||
|
언데드에 대해 공격등급 상승과 데미지 증가 |
Available on | |
|
Consecrated |
+25-75 to Attack Rating vs Undead, Damage: +25-75% vs Undead |
Weapons(1) |
|
Pure |
+76-175 to Attack Rating vs Undead, Damage: +76-125% vs Undead |
Weapons(15) |
|
Sacred |
+175-250 to Attack Rating vs Undead, Damage: +126-200% vs Undead |
Weapons(25) |
|
Hallowed |
+251-325 to Attack Rating vs Undead, Damage: +201-275% vs Undead |
Weapons(35) |
|
Divine |
+326-450 to Attack Rating vs Undead, Damage: +276-350% vs Undead |
Weapons(45) |
Damage vs Undead does not show up on the Character Screen, it must be calculated separately.
|
+ Defense | ||
|
방어력 증가 |
Available on | |
|
Sturdy |
+10-30% Defense |
Armor(1)[10-20%](4)[21-30%] |
|
Strong |
+31-40% Defense |
Armor(9) |
|
Glorious |
+41-50% Defense |
Armor(19) |
|
Blessed |
+51-65% Defense |
Armor(25) |
|
Saintly |
+66-80% Defense |
Armor(31) |
|
Holy |
+81-100% Defense |
Armor(36) |
|
Godly |
+101-200% Defense |
Armor(45), Armor(50) |
Items with Enhanced Defense always have the maximum amount of Defense +1.
|
+ Defense (Based On Character Level) | ||
|
방어력 추가(레벨비례) |
Available on | |
|
Faithful |
+ (3 Per Character Level) 3-297 Defense / + (0.5 Per Character Level) 0.5-49.5 Defense (Based On Character Level) |
Body Armor(30)[24], Belts(30)[4], Boots(30)[4], Gloves(30)[4], Shields(30)[4] |
|
+ Mana (Lizard's: cannot spawn on Boots or Gloves) | ||
|
마나 추가 |
Available on | |
|
Lizard's |
+1-5 to Mana |
Amulets(1-2)[1-2](3)[3-5], Armor(1-2)[1-2](3)[3-5], Orbs(1-2)[1-2](3)[3-5], Rings(1-2)[1-2](3)[3-5], Rods(1)[1-2](3)[3-5] |
|
Snake's |
+5-10 to Mana |
Amulets(6), Belts(6), Circlets(6), Rings(6), Rods(6), Shields(6) |
|
Serpent's |
+11-20 to Mana |
Amulets(14), Belts(14), Circlets(14), Rings(14), Rods(14), Shields(14), Body Armor(37), Boots(37), Gloves(37), Orbs(37), Weapons(37) |
|
Drake's |
+21-30 to Mana |
Amulets(20), Belts(20) Circlets(20), Orbs(20), Rings(20), Rods(20) |
|
Dragon's |
+31-40 to Mana |
Amulets(24), Circlets(24), Orbs(24), Rings(24), Rods(24), Body Armor(52), Boots(52), Gloves(52) |
|
Wyrm's |
+41-60 to Mana |
Amulets(30), Circlets(30), Orbs(30), Rings(30), Rods(30) |
|
Great Wyrm's |
+61-90 to Mana |
Amulets(37), Circlets(37), Orbs(37), Rings(37), Rods(37) |
|
Bahamut's |
+91-120 to Mana |
Amulets(45), Circlets(45), Orbs(45), Rings(45), Rods(45) |
|
+ Mana (Based On Character Level) | ||
|
마나 추가(레벨비례) |
Available on | |
|
Mnemonic |
+ (0.75 Per Character Level) 0.75-74.25 Mana (Based On Character Level) |
Helms(25) |
|
+ Light Radius | ||
|
시야 증가 |
Available on | |
|
Glimmering |
+1 to Light Radius |
Amulets(1), Armor(1), Orbs(1), Rings(1), Staves(1), Wands(1) |
|
Glowing |
+2 to Light Radius |
Amulets(6), Armor(6), Orbs(6), Rings(6), Staves(6), Wands(6) |
The base Light Radius is 13. The Max Light Radius you can have is 18 so anything more than a net of +5 to Light Radius will not matter.
|
+ Fire Resist | ||
|
파이어 저항력 |
Available on | |
|
Crimson |
Fire Resist +5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
|
Russet |
Fire Resist +11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
|
Garnet |
Fire Resist +21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
|
Ruby |
Fire Resist +31-40% |
Amulets(25), Armor(25), Boots(25), Circlets(25), Orbs(25), Rings(25) |
|
+ Cold Resist | ||
|
콜드 저항력 |
Available on | |
|
Azure |
Cold Resist +5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1-4)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
|
Lapis |
Cold Resist +11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
|
Cobalt |
Cold Resist +21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
|
Sapphire |
Cold Resist +31-40% |
Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25), |
|
+ Lightning Resist | ||
|
라이트닝 저항력 |
Available on | |
|
Tangerine |
Lightning Resist +5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1-4)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
|
Ocher |
Lightning Resist +11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
|
Coral |
Lightning Resist +21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
|
Amber |
Lightning Resist +31-40% |
Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25) |
|
+ Poison Resist | ||
|
독 저항력 |
Available on | |
|
Beryl |
Poison Resist +5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1-4)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
|
Viridian |
Poison Resist +11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
|
Jade |
Poison Resist +21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
|
Emerald |
Poison Resist +31-40% |
Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25) |
|
+ Resist all | ||
|
모든 저항력 |
Available on | |
|
Shimmering |
+3-7% to each Resistance |
Shields(6), Amulets(8), Circlets(8), Rings(45) |
|
Rainbow |
+8-11% to each Resistance |
Shields(18), Amulets(21), Circlets(21), Rings(56) |
|
Scintillating |
+12-15% to each Resistance |
Shields(28), Amulets(34), Circlets(34), Rings(67) |
|
Prismatic |
+16-20% to each Resistance |
Shields(39), Amulets(42), Circlets(42) |
|
Chromatic |
+21-30% to each Resistance |
Shields(50), Amulets(55), Circlets(55) |
|
+ All Skill Levels (various + to Barbarian Skill Trees prefixes cannot spawn on Missile Weapons or Rods) | ||
|
케릭터 모든스킬 1~2 증가 |
Available on | |
|
Maiden's |
+1 Amazon Skill Levels |
Bows(30), Crossbows(30), Javelins(30), Spears(30), Amulets(36), Circlets(36) |
|
Valkyrie's |
+2 to Amazon Skill Levels |
Bows(50), Crossbows(50), Javelins(30), Spears(50), Amulets(90), Circlets(90) |
|
Slayer |
+1 to Barbarian Skill Levels |
Axes(30), Barbarian Helms(30), Clubs(30), Hammers(30), Maces(30), Throwing Weapons(30), Spears(30), Swords(30), Amulets(36), Circlets(36) |
|
Berserker |
+2 to Barbarian Skill Levels |
Axes(50), Barbarian Helms(50), Clubs(50), Hammers(50), Maces(50), Throwing Weapons(50), Spears(50), Swords(50), Amulets(90), Circlets(90) |
|
Monk's |
+1 to Paladin Skill Levels |
Paladin Shields(30), Scepters(30), Hammers(35), Maces(35), Shields(35), Swords(35), Amulets(36), Circlets(36) |
|
Priest's |
+2 to Paladin Skill Levels |
Paladin Shields(50), Scepters(50), Hammers(65), Maces(65), Shields(65), Swords(65), Amulets(90), Circlets(90) |
|
Summoner's |
+1 to Necromancer Skill Levels |
Head(30), Daggers(30), Wands(30), Amulets(36), Circlets(36) |
|
Necromancer's |
+2 to Necromancer Skill Levels |
Head(50), Daggers(50), Wands(50), Amulets(90), Circlets(90) |
|
Angel's |
+1 to Sorceress Skill Levels |
Orbs(30), Staves(30), Amulets(36), Circlets(36) |
|
Arch-Angel's |
+2 to Sorceress Skill Levels |
Orbs(50), Staves(50), Amulets(90), Circlets(90) |
|
Shaman's |
+1 to Druid Skill Levels |
Clubs(30), Druid Pelts(30), Amulets(36), Circlets(36) |
|
Hierophant's |
+2 to Druid Skill Levels |
Clubs(50), Druid Pelts(50), Amulets(90), Circlets(90) |
|
Magekiller's |
+1 to Assassin Skill Levels |
Katars(30), Amulets(36), Circlets(36) |
|
Witch-hunter's |
+2 to Assassin Skill Levels |
Katars(50), Amulets(90), Circlets(90) |
Note: Items with this magical Prefix will only add additional points to skills that already have at least one skill point.
|
+ Skill Tab Levels | ||
|
케릭터 부분스킬 1~3 증가 |
Available on | |
|
Amazon Skills |
|
|
|
Fletcher's |
+1 Amazon Bow and Crossbow Skills |
Bows(20), Crossbows(20), Gloves(20) |
|
Bowyer's |
+2 Amazon Bow and Crossbow Skills |
Bows(40), Crossbows(40), Gloves(40) |
|
Archer's |
+3 Amazon Bow and Crossbow Skills |
Bows(60), Crossbows(60), Gloves(60) |
|
Acrobat's |
+1 Amazon Passive Skills |
Amulets(20), Circlets(20), Gloves(20) |
|
Gymnast's |
+2 Amazon Passive Skills |
Amulets(40), Circlets(40), Gloves(40) |
|
Athlete's |
+3 Amazon Passive Skills |
Amulets(60), Circlets(60), Gloves(60) |
|
Harpoonist's |
+1 Amazon Javelin and Spear Skills |
Gloves(20), Spears(20) |
|
Spearmaiden's |
+2 Amazon Javelin and Spear Skills |
Gloves(40), Spears(40) |
|
Lancer's |
+3 Amazon Javelin and Spear Skills |
Gloves(60), Spears(60) |
|
Sorceress Skills |
|
|
|
Burning |
+1 Sorceress Fire Spells |
Amulets(20), Circlets(20), Orbs(20), Staves(20) |
|
Blazing |
+2 Sorceress Fire Spells |
Amulets(40), Circlets(40), Orbs(40), Staves(40) |
|
Volcanic |
+3 Sorceress Fire Spells |
Amulets(60), Circlets(60), Orbs(60), Staves(60) |
|
Sparking |
+1 Sorceress Lightning Spells |
Amulets(20), Circlets(20), Orbs(20), Staves(20) |
|
Charged |
+2 Sorceress Lightning Spells |
Amulets(40), Circlets(40), Orbs(40), Staves(40) |
|
Powered |
+3 Sorceress Lightning Spells |
Amulets(60), Circlets(60), Orbs(60), Staves(60) |
|
Chilling |
+1 Sorceress Cold Spells |
Amulets(20), Circlets(20), Orbs(20), Staves(20) |
|
Freezing |
+2 Sorceress Cold Spells |
Amulets(40), Circlets(40), Orbs(40), Staves(40) |
|
Glacial |
+3 Sorceress Cold Spells |
Amulets(60), Circlets(60), Orbs(60), Staves(60) |
|
Necromancer Skills |
|
|
|
Hexing |
+1 Necromancer Curses |
Amulets(20), Circlets(20), Heads(20), Wands(20) |
|
Blighting |
+2 Necromancer Curses |
Amulets(40), Circlets(40), Heads(40), Wands(40) |
|
Cursing |
+3 Necromancer Curses |
Amulets(60), Circlets(60), Heads(60), Wands(60) |
|
Fungal |
+1 Necromancer Poison and Bone Spells |
Amulets(20), Circlets(20), Head(20), Daggers(20), Wands(20) |
|
Noxious |
+2 Necromancer Poison and Bone Spells |
Amulets(40), Circlets(40), Head(40), Daggers(40), Wands(40) |
|
Venomous |
+3 Necromancer Poison and Bone Spells |
Amulets(60), Circlets(60), Head(60), Daggers(60), Wands(60) |
|
Graverobber's |
+1 Necromancer Summoning Spells |
Amulets(20), Circlets(20), Head(20), Wands(20) |
|
Mojo |
+2 Necromancer Summoning Spells |
Amulets(40), Circlets(40), Head(40), Wands(40) |
|
Golemlord's |
+3 Necromancer Summoning Spells |
Amulets(60), Circlets(60), Head(60), Wands(60) |
|
Paladin Skills |
|
|
|
Lion Branded |
+1 Paladin Combat Skills |
Amulets(20), Circlets(20), Maces(20), Paladin Shields(20), Scepters(20), Shields(20), Swords(20) |
|
Hawk Branded |
+2 Paladin Combat Skills |
Amulets(40), Circlets(40), Maces(40), Paladin Shields(40), Scepters(40), Shields(40), Swords(40) |
|
Rose Branded |
+3 Paladin Combat Skills |
Amulets(60), Circlets(60), Maces(60), Paladin Shields(60), Scepters(60), Shields(60), Swords(60) |
|
Captain's |
+1 Paladin Offensive Auras |
Amulets(20), Circlets(20), Maces(20), Paladin Shields(20), Scepters(20), Shields(20), Swords(20) |
|
Commander's |
+2 Paladin Offensive Auras |
Amulets(40), Circlets(40), Maces(40), Paladin Shields(40), Scepters(40), Shields(40), Swords(40) |
|
Marshal's |
+3 Paladin Offensive Auras |
Amulets(60), Circlets(60), Maces(60), Paladin Shields(60), Scepters(60), Shields(60), Swords(60) |
|
Preserver's |
+1 Paladin Defensive Auras |
Amulets(20), Circlets(20), Paladin Shields(20), Shields(20) |
|
Warder's |
+2 Paladin Defensive Auras |
Amulets(40), Circlets(40), Paladin Shields(40), Shields(40) |
|
Guardian's |
+3 Paladin Defensive Auras |
Amulets(60), Circlets(60), Paladin Shields(60), Shields(60) |
|
Barbarian Skills |
|
|
|
Expert's |
+1 Barbarian Combat Skills |
Barbarian Helms(20), Helms(20), Weapons(20) |
|
Veteran's |
+2 Barbarian Combat Skills |
Barbarian Helms(40), Helms(40), Weapons(40) |
|
Master's |
+3 Barbarian Combat Skills |
Barbarian Helms(60), Helms(60), Weapons(60) |
|
Fanatic |
+1 Barbarian Combat Masteries |
Amulets(20), Barbarian Helms(20), Weapons(20) |
|
Raging |
+2 Barbarian Combat Masteries |
Amulets(40), Barbarian Helms(40), Weapons(40) |
|
Furious |
+3 Barbarian Combat Masteries |
Amulets(60), Barbarian Helms(60), Weapons(60) |
|
Sounding |
+1 Barbarian Warcries |
Amulets(20), Barbarian Helms(20), Weapons(20) |
|
Resonant |
+2 Barbarian Warcries |
Amulets(40), Barbarian Helms(40), Weapons(40) |
|
Echoing |
+3 Barbarian Warcries |
Amulets(60), Barbarian Helms(60), Weapons(60) |
|
Druid Skills |
|
|
|
Trainer's |
+1 Druid Summoning |
Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20) |
|
Caretaker's |
+2 Druid Summoning |
Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40) |
|
Keeper's |
+3 Druid Summoning |
Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60) |
|
Spiritual |
+1 Druid Shapeshifting |
Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20) |
|
Feral |
+2 Druid Shapeshifting |
Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40) |
|
Communal |
+3 Druid Shapeshifting |
Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60) |
|
Nature's |
+1 Druid Elemental |
Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20) |
|
Terrene |
+2 Druid Elemental |
Amulets(30), Circlets(30), Clubs(30), Druid Pelts(30) |
|
Gaea's |
+3 Druid Elemental |
Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60) |
|
Assassin Skills |
|
|
|
Entrapping |
+1 Assassin Traps |
Amulets(20), Circlets(20), Katars(20) |
|
Trickster's |
+2 Assassin Traps |
Amulets(40), Circlets(40), Katars(40) |
|
Cunning |
+3 Assassin Traps |
Amulets(60), Circlets(60), Katars(60) |
|
Mentalist's |
+1 Assassin Shadow Disciplines |
Amulets(20), Circlets(20), Helms(20), Katars(20) |
|
Psychic |
+2 Assassin Shadow Disciplines |
Amulets(40), Circlets(40), Helms(40), Katars(40) |
|
Shadow |
+3 Assassin Shadow Disciplines |
Amulets(60), Circlets(60), Helms(60), Katars(60) |
|
Shogukusha's |
+1 Assassin Martial Arts |
Amulets(20), Circlets(20), Gloves(20), Katars(20) |
|
Sensei's |
+2 Assassin Martial Arts |
Amulets(40), Circlets(40), Gloves(40), Katars(40) |
|
Kenshi's |
+3 Assassin Martial Arts |
Amulets(60), Circlets(60), Gloves(60), Katars(60) |
|
Damage Generates Mana | ||
|
데미지 마나로 변환 |
Available on | |
|
Vulpine |
7-12% (varies) Damage taken Goes to Mana |
Amulets(9), Orbs(9), Shields(9), Staves(9) |
Items of Vulpine regenerate mana based on how much damage you take. You will only receive mana back when you are damaged, so if you are not being hit a lot, an item that regenerates mana faster, or a Triumphant Item that gives +1 to Mana after each kill might be more valuable.
Example: If an item provides you with a 10% Damage taken Goes to Mana modifier, and you receive 40 damage, you will gain 10% * 40 = 4 mana.
Will you gain mana when your Minions or Hirelings are damaged?
No, Minions or Hirelings do not factor in.
|
Each Kill Regenerates Mana | ||
|
몬스터 죽일시 마나회복수치 |
Available on | |
|
Triumphant |
+1 Point of Mana After Each Kill |
Circlets(3), Rings(3), Weapons(3) |
|
Victorious |
+2-5 Points of Mana After Each Kill |
Circlets(17), Weapons(17) |
Triumphant Items are especially valuable for the Sorceress, because each kill will generate mana. Mana Steal Items will only work for the Sorceress when she is attacking with a Staff, Weapon, Bow or Crossbow because they require physical attacks. The Sorceress typically uses spells to destroy her enemies so she needs an item that generates mana faster or generates mana when using her spells. Triumphant items can regenerate mana for the Sorceress even when she uses her Cold, Fire, and Lightning based spells. But Triumphant isn't for the Sorceress alone, any class can use it to help with mana problems.
Triumphant Items will not work when the killing blow is made by a Minion.
|
Better Chance of Getting Magic Items | ||
|
매직찬스 증가 |
Available on | |
|
Felicitous |
5-10% Better Chance of Getting Magic Item |
Amulets(5), Circlets(5), Rings(5) |
|
Fortuitous |
11-15% Better Chance of Getting Magic Item |
Amulets(12), Circlets(12), Rings(12) |
"% Better Chance of Getting Magic Item" can provide a significant increase in the number Unique, Rare, and Set Items you find. Players that wish to find "good" Rare Items will want to invest heavily in this magical bonus.
|
+ Max Stamina | ||
|
스테미나 최대치 추가 |
Available on | |
|
Rugged |
+5-20 to Max Stamina |
Amulets(1)[5-10](8)[11-20], Belts(1)[5-10](8)[11-20], Boots(1)[5-10](8)[11-20], Circlets(1)[5-10](8)[11-20], Gloves(1)[5-10], Rings(1)[5-10](8)[11-20] |
|
Vigorous |
+21-30 to Max Stamina |
Belts(16), Boots(16) |
|
+ Stamina Regeneration | ||
|
스테미나 회복률 증가 |
Available on | |
|
Tireless |
Heal Stamina +25-50% |
Boots(1)[10%](6)[25%](14)[50%] |
This can allow you to run much further and recover more quickly after running out of Stamina.
|
Make Monsters Flee When Hit | ||
|
타격시 몬스터눈멀기 확률 |
Available on | |
|
Screaming |
Hit Causes Monsters to Flee 12-25% [16-32] |
Bows(10)[16], Crossbows(10)[16], Weapons(10)[32] |
|
Howling |
Hit Causes Monsters to Flee 18-50% [24-64] |
Bows(16)[24], Crossbows(16)[24], Weapons(16)[64] |
|
Wailing |
Hit Causes Monsters to Flee 25-100% [32-128] |
Bows(24)[32], Crossbows(24)[32], Weapons(20)[128] |
If the Character Level + 1 + Howl Skill Level >Monster Level, the monster will flee.
|
Add Sockets (cannot spawn on throwable weapons (since they would have no effect)). | ||
|
소켓 1~4개 추가 |
Available on | |
|
Mechanic's |
Add 1-2 Sockets |
Body Armor(10), Circlets(10), Helms(10), Shields(10), Weapons(10) |
|
Artisan's |
Add 3 Sockets |
Body Armor(33), Helms(33), Shields(33), Weapons(33) |
|
Jeweler's |
Add 4 Sockets |
Body Armor(55), Helms(55), Shields(55), Weapons(55) |
You cannot add more sockets than the weapon or armor would normally allow.
|
Add Quantity To Throwing Weapons | ||
|
던지는무기 수량 추가 |
Available on | |
|
Compact |
+20-40 Quantity |
Throwing Weapons(1) |
|
Thin |
+41-80 Quantity |
Throwing Weapons(17) |
|
Dense |
+81-120 Quantity |
Throwing Weapons(38) |
---------------------------------------------------------------
General Magic Suffixes (매직 접미사 옵션)
|
+ Strength | ||
|
힘 추가 |
Available on | |
|
Strength |
+1-2 to Strength |
Amulets(1), Belts(1), Circlets(1), Clubs(1), Hammers(1), Body Armor(5), Maces(5), Rings(1-4)[1](5)[1-2], Scepters(5), Gloves(1-11)[1](12)[1-2], Melee Weapons(12), Shields(12) |
|
Might |
+3-5 to Strength |
Amulets(10), Belts(10), Circlets(10), Clubs(10), Hammers(10), Body Armor(21), Maces(21), Rings(21), Scepters(21), Gloves(33), Melee Weapons(33), Shields(33) |
|
Ox |
+6-9 to Strength |
Amulets(26), Belts(26), Circlets(26), Clubs(26), Hammers(26), Body Armor(38), Maces(38), Rings(38), Scepters(38), Gloves(45), Melee Weapons(45), Shields(45) |
|
Giant |
+10-15 to Strength |
Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42) Body Armor(55), Maces(55), Rings(55), Scepters(55) Gloves(59), Melee Weapons(59), |
|
Titan |
+16-20 to Strength |
Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58) Body Armor(74), Maces(74), Rings(74), Scepters(74) |
|
Atlas |
+21-30 to Strength |
Amulets(71), Belts(71), Circlets(71), Clubs(71), Hammers(71) |
|
+ Dexterity | ||
|
민첩 추가 |
Available on | |
|
Dexterity |
+1-3 to Dexterity |
Amulets(2)[1-2], Bows(2)[1-2], Circlets(2)[1-2], Crossbows(2)[1-2], Gloves(1-12)[1](6)[1-2], Rings(1-5)[1](6)[1-2], Body Armor(13)[2-3], Boots(1-12)[1](13)[2-3] |
|
Skill |
+3-5 to Dexterity |
Amulets(11)[3-5], Bows(11)[3-5], Circlets(11)[3-5], Crossbows(11)[3-5], Gloves(22)[3-5], Rings(22)[3-5], Body Armor(34)[4-5], Boots(34)[4-5] |
|
Accuracy |
+6-9 to Dexterity |
Amulets(27), Bows(27), Circlets(27), Crossbows(27), Gloves(39), Rings(39), Body Armor(46), Boots(46) |
|
Precision |
+10-15 to Dexterity |
Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56), Body Armor(60), Boots(60) |
|
Perfection |
+16-20 to Dexterity |
Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75) |
|
Nirvana |
+21-30 to Dexterity |
Amulets(72), Bows(72), Circlets(72), Crossbows(72) |
|
+ Energy | ||
|
에너지 추가 |
Available on | |
|
Energy |
+1-3 to Energy |
Amulets(1-4)[1](1)[1-3], Circlets(1-4)[1](1)[1-3], Orbs(1-4)[1](1)[1-3], Staves(1-4)[1](1)[1-3], Wands(1-4)[1](1)[1-3], Helms(1-4)[1](4)[1-3], Scepters(4)[1-3], Rings(1-4)[1](7)[1-3] |
|
Mind |
+4-6 to Energy |
Amulets(7), Circlets(7), Orbs(7), Staves(7), Wands(7), Helms(10), Scepters(10), Rings(13) |
|
Brilliance |
+7-10 to Energy |
Amulets(13), Circlets(13), Orbs(13), Staves(13), Wands(13), Helms(16), Scepters(16), Rings(21) |
|
Sorcery |
+11-15 to Energy |
Amulets(21), Circlets(21), Orbs(21), Staves(21), Wands(21), Helms(26), Scepters(26), Rings(31) |
|
Wizardry |
+16-20 to Energy |
Amulets(31), Circlets(31), Orbs(31), Staves(31), Wands(31), Rings(41) |
|
Enlightenment |
+21-30 to Energy |
Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41) |
|
+ Life | ||
|
라이프 추가 |
Available on | |
|
Jackal |
+1-5 to Life |
Amulets(1), Barb Helms(1), Belts(1), Body Armor(1), Circlets(1), Druid Pelts(4), Shields(4), Clubs(8), Hammers(8), Helms(8), Maces(8), Rings(8) |
|
Fox |
+6-10 to Life |
Amulets(7), Barb Helms(7), Belts(7), Body Armor(7), Circlets(7), Dru Pelts(11), Shields(11), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17) |
|
Wolf |
+11-20 to Life |
Amulets(15), Barb Helms(15), Belts(15), Body Armor(15), Circlets(15), Dru Pelts(27), Shields(27), Clubs(34), Hammers(34), Helms(34), Maces(34), Rings(34) |
|
Tiger |
+21-30 to Life |
Amulets(20), Barb Helms(20), Belts(20), Body Armor(20), Circlets(20), Dru Pelts(43), Shields(43), Clubs(51), Hammers(51), Helms(51), Maces(51), Rings(51) |
|
Mammoth |
+31-40 to Life |
Amulets(25), Body Armor(25), Belts(25), Barb Helms(25), Circlets(25), Dru Pelts(59), Shields(59), Clubs(68), Hammers(68), Helms(68), Maces(68), Rings(68) |
|
Colossus |
+41-60 to Life |
Amulets(30), Barb Helms(30), Belts(30), Body Armor(30), Circlets(30), Dru Pelts(75), Shields(75) |
|
Squid |
+61-80 to Life |
Amulets(40), Barb Helms(40), Belts(40), Body Armor(40), Circlets(40) |
|
Whale |
+81-100 to Life |
Amulets(50), Barb Helms(50), Belts(50) Body Armor(50), Circlets(50) |
|
+ Light Radius | ||
|
시야 증가 |
Available on | |
|
Light |
+1 to Light Radius, +15 To Attack Rating |
Amulets(1-5)[+10 AR](6)[15], Body Armor(6)[15], Rings(1-5)[+10 AR](6)[15], Rods(6)[15] |
|
Radiance |
+3 to Light Radius, +30 To Attack Rating |
Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15) |
|
Sun |
+5 to Light Radius, +5% Bonus To Attack Rating |
Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17) |
The base Light Radius is 13. The Max Light Radius you can have is 18 so anything more than net +5 to Light Radius will not matter.
|
+ Minimum Damage | ||
|
최소데미지 추가 |
Available on | |
|
Worth |
+1-3 to Minimum Damage |
Weapons(1)[1-2], Amulets(15)[2-3], Circlets(15)[2-3], Rings(15)[2-3] |
|
Measure |
+3-5 to Minimum Damage |
Weapons(12)[3-4], Amulets(37)[4-5], Rings(37)[4-5], Circlets(37)[4-5] |
|
Excellence |
+5-9 to Minimum Damage |
Weapons(24)[5-8], Amulets(59)[6-9], Circlets(59)[6-9], Rings(59)[6-9] |
|
Performance |
+9-14 to Minimum Damage |
Weapons(48)[9-14], Rings(81)[10-13], Amulets(81)[10-13], Circlets(81)[10-13] |
|
Transcendence |
+15-20 to Minimum Damage |
Weapons(76) |
|
+ Maximum Damage | ||
|
최대데미지 추가 |
Available on | |
|
Craftsmanship |
+1-5 to Maximum Damage |
Amulets(1)[1], Circlets(1-7)[1-2](8-14)[2-3](15)[4-5], Rings(1)[1], Weapons(1)[1] |
|
Quality |
+2-8 to Maximum Damage |
Weapons(4)[2] Circlets(23-29)[6-7](30)[7-8] |
|
Maiming |
+3-12 to Maximum Damage |
Weapons(7)[3-4], Amulets(42)[3-4], Circlets(37-44)[9-10](45)[11-12], Rings(42)[3-4], Shields(42)[3-4] |
|
Slaying |
+5-7 to Maximum Damage |
Weapons(11) |
|
Gore |
+8-10 to Maximum Damage |
Weapons(14) |
|
Carnage |
+11-14 to Maximum Damage |
Weapons(19) |
|
Slaughter |
+15-20 to Maximum Damage |
Weapons(25) |
|
Butchery |
+21-40 to Maximum Damage |
Weapons(35) |
|
Evisceration |
+41-63 to Maximum Damage |
Weapons(45) |
|
+ Fire Damage | ||
|
파이어 데미지 추가 |
Available on | |
|
Flame |
Adds 1 Minimum and 2-6 Maximum Fire Damage |
Weapons(1-3)[2 max](4)[1-(2-5 max)], Amulets(40)[2-6 max], Gloves(40)[2-6 max], Rings(40)[2-6 max] |
|
Fire |
Adds 1-4 Minimum and 6-11 Maximum Fire Damage |
Weapons(15) |
|
Burning |
Adds 5-9 Minimum and 10-20 Maximum Fire Damage |
Weapons(25) |
|
Incineration |
Adds 10-20 Minimum and 21-75 Maximum Fire Damage |
Melee Weapons(43) |
|
+ Cold Damage | ||
|
콜드 데미지 추가 |
Available on | |
|
Frost |
Adds 1 Minimum and 1-2 Maximum Cold Damage - 1-2 sec Duration |
Weapons(1-3)[1 max, 1 second](4)[1-2 max, 2 seconds] Amulets(55)[3-6 max, 2 seconds], Belts(55)[3-6 max, 2 seconds] |
|
Icicle |
Adds 1 Minimum and 3-4 Maximum Cold Damage - 3 sec Duration |
Weapons(13) |
|
Glacier |
Adds 2-4 Minimum and 4-15 Maximum Cold Damage - 4 sec Duration |
Weapons(27) |
|
Winter |
Adds 5-9 Minimum and 16-50 Maximum Cold Damage - 5 sec Duration |
Melee Weapons(45) |
|
+ Lightning Damage | ||
|
라이트닝 데미지 추가 |
Available on | |
|
Shock |
Adds 1 Minimum and 6-23 Maximum Lightning Damage |
Weapons(1-3)[3 max](4)[6-8 max], Amulets(50)[11-23 max], Boots(50)[11-23 max], Rings(50)[11-23 max] |
|
Lightning |
Adds 1 Minimum and 9-16 Maximum Lightning Damage |
Weapons(15) |
|
Thunder |
Adds 1 Minimum and 17-40 Maximum Lightning Damage |
Weapons(25) |
|
Storms |
Adds 1-6 Minimum and 41-120 Maximum Lightning Damage |
Melee Weapons(34) |
|
+ Poison Damage | ||
|
독 데미지 추가 |
Available on | |
|
Blight |
Adds 1-50 Poison Damage over 2-3 Seconds (Ring/Amu)/ |
Circlets(5)[7 over 3 sec], Weapons(1-4)[1 over 2 sec](5)[7 over 3 sec], Amulets(45)[50 over 3 sec], Rings(45)[50 over 3 sec] |
|
Venom |
Adds 21 Poison Damage over 4 Seconds |
Circlets(15), Weapons(15) |
|
Pestilence |
Adds 50 Poison Damage over 5 Seconds |
Circlets(25), Weapons(25) |
|
Anthrax |
Adds 100 Poison Damage over 6 Seconds |
Weapons(33) |
|
Poison Length Reduction | ||
|
중독시간 감소 |
Available on | |
|
Remedy |
Poison Length Reduced by 25% |
Amulets(7), Armor(7), Circlets(7), Rings(7) |
|
Amelioration |
Poison Length Reduced by 50% |
Amulets(18), Body Armor(18), Circlets(18), Shields(18) |
|
Defiance |
Poison Length Reduced by 75% |
Amulets(25), Body Armor(25), Circlets(25), Shields(25) |
Poison Length Reduction reduces the amount of Poison damage taken.
|
+ Life Stolen | ||
|
라이프 %스틸 |
Available on | |
|
Leech |
2-5% Life Stolen Per Hit |
Weapons(6)[4-5%], Circlets(14)[3-4%], Rings(14)[3-5%] Amulets(24)[2-3%] Gloves(34)[3%] |
|
Locust |
4-7% Life Stolen Per Hit |
Melee Weapons(20)[6-7%], Circlets(47)[5-6%], Amulets(57)[4-5%] Rings(47)[5-6%] |
|
Lamprey |
6-9% Life Stolen Per Hit |
Melee Weapons(55)[8-9%], Circlets(77)[7-8%], Amulets(85)[6%] Rings(77)[7-8%] |
The steal comes from how much damage you do to the monster. So 5% Life Stolen will return 5% of the damage you do to a monster. Life and Mana steal only work on melee and physical ranged attacks. Only Triumphant Items will return mana when using Elemental attacks and Bone Spells.
Some monsters and objects, like Skeletons and Fire Towers, will not give life when attacked.
|
+ Mana Stolen | ||
|
마나 %스틸 |
Available on | |
|
Bat |
2-5% Mana Stolen Per Hit |
Weapons(7)[4-5%], Amulets(15)[3-4%], Circlets(15)[3-4%] Gloves(35)[3%] Rings(25)[2-3%], |
|
Wraith |
4-7% Mana Stolen Per Hit |
Melee Weapons(21)[6-7%], Amulets(58)[5-6%], Circlets(58)[5-6%] Rings(58)[4-5%], |
|
Vampire |
6-9% Mana Stolen Per Hit |
Melee Weapons(56)[8-9%], Amulets(78)[7-8%], Circlets(78)[7-8%], Rings(86)[6%], |
The steal comes from how much damage you do to the monster. So 5% Mana Stolen will return 5% of the damage you do to a monster. Life and Mana steal only work on Melee, and physical ranged attacks, only Triumphant Items will return mana when using Elemental attacks and Bone Spells.
|
+ Life Regeneration | ||
|
라이프 회복치 추가 |
Available on | |
|
Regeneration |
Replenish Life +3-5 |
Amulets(1-9)[2](10)[3-5], Belts(10)[3-5], Circlets(1-9)[2](10)[3-5], Rings(10)[3-5], Scepters(10)[3-5], Gloves(40)[3-5], Shields(40)[3-5], Body Armor(70)[3-5], Weapons(70)[3-5], Boots(70)[3-5] |
|
Regrowth |
Replenish Life +6-10 |
Amulets(17)[6-10], Circlets(17)[6-10], Scepters(17)[6-10], Belts(55)[6-9], Rings(55)[6-9] |
|
Revivification |
Replenish Life +11-15 |
Amulets(38), Scepters(38), Circlets(38) |
Health does not regenerate unless helped with Potions, items or spells. Items with Life Regeneration will slowly restore Life between battles.
|
+ Weapon Speeds | ||
|
공격속도 증가 |
Available on | |
|
Readiness |
10% Attack Speed Increase |
Weapons(5), Gloves(20) |
|
Alacrity |
20% Attack Speed Increase |
Weapons(25), Gloves(43) |
|
Swiftness |
30% Attack Speed Increase |
Melee Weapons(34) |
|
Quickness |
40% Attack Speed Increase |
Melee Weapons(46) |
|
+ Chance to Block | ||
|
공격저지성공률 및 빠른블럭 증가 |
Available on | |
|
Blocking |
+10% Increased Blocking, 15% Faster Block Rate |
Shields(1) |
|
Deflecting |
+20% Increased Blocking, 30% Faster Block Rate |
Shields(11) |
Shields offer added Defense. They can offer magical attributes, but one of the best uses for Shields is for blocking attacks. Shields of Blocking and Deflecting, offer additional blocking coverage allowing you to block more hits! Always look at increasing your Chance to Block on a Shield.
|
Faster Hit Recovery | ||
|
빠른 회복 증가 |
Available on | |
|
Balance |
10% Faster Hit Recovery |
Armor(5) |
|
Equilibrium |
17% Faster Hit Recovery |
Belts(9), Body Armor(9), Shields(9) |
|
Stability |
24% Faster Hit Recovery |
Body Armor(18), Belts(18) |
This will allow you to recover from being stunned much faster when hit by a Monster. This is especially useful for characters that do a lot of melee fighting or that cannot afford to be stunned for very long.
Do Faster Hit Recovery items stack?
Yes.
|
Damage Reduction |
| |
|
물리데미지 흡수 |
Effect |
Available on |
|
Health |
Damage Reduced by 1 |
Amulets(7), Body Armor(7), Circlets(7) Rings(7), Shields(7), |
|
Protection |
Damage Reduced by 2 |
Amulets(18), Circlets(18)(24), Rings(18), Body Armor(24), Shields(24) |
|
Absorption |
Damage Reduced by 3 |
Amulets(26), Circlets(26)(32), Body Armor(32), Shields(32) |
|
Life |
Damage Reduced by 4-7 |
Amulets(35)[4], Circlets(35)[4](41)[4-7], Body Armor(41)[4-7], Shields(41)[4-7] |
|
Life Everlasting |
Damage Reduced by 10-25 |
Amulet(45), Circlets(45) |
|
Amicae |
Damage Reduced by 8-15 |
Body Armor(51), Circlets(51), Shields(51) |
|
Magic Damage Reduction | ||
|
매직데미지 흡수 |
Available on | |
|
Warding |
Magic Damage Reduced by 1 |
Amulets(7), Body Armor(7), Circlets(7) Orbs(7), Rings(7), Shields(7), |
|
Sentinel |
Magic Damage Reduced by 2 |
Amulets(18), Circlets(18)(24), Orbs(18), Rings(18), Body Armor(24), Shields(24) |
|
Guarding |
Magic Damage Reduced by 3 |
Amulets(26), Circlets(26)(32), Orbs(26), Body Armor(32), Shields(32) |
|
Negation |
Magic Damage Reduced by 4-6 |
Body Armor(41), Circlets(41)(42), Shields(41), Amulets(42), Orbs(42) |
What is Magic Damage?
Magic Damage in this case is Fire, Cold, Lightning and Magic Damage (Bone Spells from Oblivion Knights).
|
More Gold | ||
|
골드획득률 증가 |
Available on | |
|
Greed |
25-40% Extra Gold From Monsters |
Amulets(1), Circlets(1), Rings(1) |
|
Wealth |
41-80% Extra Gold From Monsters |
Amulets(17), Belts(17), Boots(17), Circlets(17), Gloves(17) |
Need some more gold to support your Gambling habit? Put on these items and see noticeable changes in the amount of gold that is dropped, especially on Champions. You can put together a gold finding set to put on when you have money problems.
|
Better Chance of Getting Magic Items | ||
|
매직찬스 증가 |
Available on | |
|
Chance |
5-15% Better Chance of Getting Magic Item |
Amulets(12), Boots(12), Circlets(12), Gloves(12), Rings(12) |
|
Fortune |
16-25% Better Chance of Getting Magic Item |
Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42) |
|
Luck |
26-35% Better Chance of Getting Magic Item |
Amulets(26), Boots(26), Circlets(26) |
"% Better Chance of Getting Magic Item" can provide a significant increase in the number Unique, Rare, and Set Items you find. Players that wish to find "good" Rare Items will want to invest heavily in this magical bonus.
|
- Cast Time | ||
|
마법시전속도 증가(패캐) |
Available on | |
|
Apprentice |
10% Faster Cast Rate |
Amulets(5), Circlets(5), Orbs(5), Rings(5), Rods(5) |
|
Magus |
20% Faster Cast Rate |
Circlets(29), Orbs(29), Rods(29) |
Which Skills are affected by Fast Cast Rate?
This does not apply to combat but instead only those skills that use a Cast animation. An example of this would be Fire Bolt or Inner Sight.
Do Fast/Fastest Cast Rate items stack?
Yes
|
Attacker Takes Damage | ||
|
적에게 데미지 되돌림 수치 |
Available on | |
|
Thorns |
Attacker Takes Damage of 1-3 |
Belts(1-13)[1](14)[1-3], Body Armor(1-13)[1](14)[1-3], Circlets(14)[1-3], Shields(1-13)[1](14)[1-3], |
|
Spikes |
Attacker Takes Damage of 4-6 |
Belts(21), Body Armor(21), Circlets(21), Shields(21) |
|
Razors |
Attacker Takes Damage of 7-9 |
Body Armor(34), Circlets(34), Shields(34) |
|
Swords |
Attacker Takes Damage of 10-20 |
Body Armor(47), Circlets(47), Shields(47) |
|
- %Item Requirements | ||
|
힘/민첩 요구치 감소 |
Available on | |
|
Ease |
Requirements -20% |
Body Armor(15), Shields(15), Weapons(15) |
|
Simplicity |
Requirements -30% |
Body Armor(25), Shields(25), Weapons(25) |
Requirements -x%, is that for this item only or all my items?
This item only.
Items of Ease and Simplicity are useful for classes with low Strength such as the Sorceress and Necromancer. Lowered Item Requirements can allow them to wear certain armor types that they would otherwise be unable to wear due to the high Strength requirements. "-% Item Requirements" only effect the Dexterity and Strength requirements and not the level requirements.
|
Faster Walking/Running Speed | ||
|
빠른 걷기/달리기속도 증가 |
Available on | |
|
Pacing |
10% Faster Run/Walk |
Boots(12), Circlets(12) |
|
Haste |
20% Faster Run/Walk |
Boots(22), Circlets(22) |
|
Speed |
30% Faster Run/Walk |
Boots(37), Circlets(37) |
|
Transportation |
30% Faster Run/Walk, 80-90% Slower Stamina Drain |
Boots(65) |
|
Acceleration |
40% Faster Run/Walk |
Boots(51) |
Items of Pacing, Haste, Speed are really helpful to your character because they allow you to increase your walking and running speed without eating up additional stamina. Your character will be able to dodge monsters and run long distances much easier when using items that increase walking/running speed.
Walking/Running Speed items stack so if you happen to find two items with this property on them, they will combine to result in even faster Walking/Running Speeds.
|
Monster Knockback | ||
|
넉백 |
Available on | |
|
Bear |
Knockback |
Melee Weapons(8) |
|
Attack Ignores Target's Defense | ||
|
방어력 무시 |
Available on | |
|
Piercing |
Ignores Target's Defense |
Katars(25), Daggers(25), Rods(25) |
When attacking Monsters, the target's Defense will not be counted which should make them easier to attack.
|
Prevent Monster Healing | ||
|
몬스터 회복방지 |
Available on | |
|
Vileness |
Prevent Monster Heal |
Melee Weapons(9) |
|
Freeze Length Reduction | ||
|
결빙시간 감소 50% |
Available on | |
|
Thawing |
Half Freeze Duration |
Amulets(10), Boots(10), Circlets(10), Gloves(10), Orbs(10), Rings(10), Shields(10) |
|
Repair Durability | ||
|
내구력 회복 |
Available on | |
|
Self-Repair |
Repair Durability (3) |
Armor(3), Weapons(3) |
|
Restoration |
Repair Durability (5) |
Armor(20), Weapons(20) |
|
Indestructible | ||
|
파괴불가 |
Available on | |
|
Ages |
Indestructible |
Armor(50), Weapons(50) |
|
Replenish Quantity | ||
|
수량 회복 |
Available on | |
|
Replenishing |
Replenish Quantity (5) |
Throwing Weapons(5) |
|
Propogation |
Replenish Quantity (10) |
Throwing Weapons(24) |
|
Life Per Level | ||
|
라이프 추가(레벨비례) |
Available on | |
|
Centaur |
+ (0.75 Per Character Level) 0.75-74.25 Life (Based On Character Level) |
Amulets(20), Barb Helms(20), Body Armor(20), Druid Pelts(20) |
|
Mana Per Level | ||
|
마나 추가(레벨비례) |
Available on | |
|
Memory |
+ (0.75 Per Character Level) 0.75-74.25 To Mana (Based On Character Level) |
Amulets(20), Circlets(20), Druid Pelts(20) |
|
Life and Mana Per Level | ||
|
라이프 및 마나 추가(레벨비례) |
Available on | |
|
Elephant |
+ (0.5 Per Character Level) 0.5-49.5 To Life / + (0.25 Per Character Level) 0.25-24.75 To Mana (Based On Character Level) |
Circlets(37), Druid Pelts(37) |