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DarthMod 1.5

작성자PeaceLove|작성시간09.04.22|조회수1,534 목록 댓글 11

첨부파일 DarthMod Empire 1,5.rar

Compatible with the latest CA Patch 30/3/2009






NEW ENHANCEMENT!!!

"DarthMod Empire" Commander Edition has increased unit sizes which varies per faction and unit type. This edition is for a true Strategist, as the game becomes a real battle simulation with thousands of troops!










Installation Instructions
  1. Unzip the file using a program such as WinRar, which can be downloaded from here.
  2. Open DarthMod Empire Commander Edition file.
  3. Copy darthmod.pack to C:\Program Files\Steam\SteamApps\common\empire total war\data
  4. Copy user.empire_script.txt to :
VISTA C:\Users\(Your User Name Here)\AppData\Roaming\The Creative Assembly\Empire\scripts

XP C:\Documents and Settings\(Your User Name Here)\Application Data\The Creative Assembly\Empire\scripts

Warning! If you do not see these, enable Windows to show hidden folders
  • The easiest way to understand that you have DarthMod installed watch a line infantry to have 110 range (And that the unit size is larger than Vanilla).
  • If your PC cannot handle the thousands of troops of DarthMod Empire Commander Edition lower your settings (Normal = approximately Ultra of Vanilla version)


Credits:

Lee Cowen "Creative Assembly Senior Games Programmer" for giving me valuable tips.
LtChampers and all who have helped him to create his masterpiece tool.
Argent Usher general artist of DarthMod
NogaOsibisa for giving me the idea to create the Commander Edition of DarthMod.
I-R-Cannonfodder & JCR for the research they have offered me about wind speed and sail degrees (then I implemented to the mod).
billydilly, JFC for the forum screen splash screens (Yes I know... it was unavoidable).
akvilonn, diadok for the nice screens of the Commander Edition (And of course all the others who keep feeding with nice screenshots).
Midknight for helping me to optimize the reload rates of the mod.
Bythesword and Naimad for helping me balance the Musket Lethality.
scivian for his realistic trail mod used for the cannon fire in DarthMod. (I removed it for the time being, sorry)
You ...the fans who give me all the feedback I need.

 DarthMod Empire includes:

-Optimized Land battle system (Musket lethal in short range but not in long range, Extra balance for all units per faction, more difficult AI by indirect methods etc.)
-Optimized Naval battle system (Ships turn and handle realistically, each faction has a special battle character, realistic tactical battle AI from indirect methods etc.)
-Better Campaign AI (More aggressive AI, Better decisioning in land invasions, better Naval AI blockades, better Alliance group wars etc.)

Special New in version 1.5
-Improved the time intervals between attack/defence animations. You will notice: Better individual self defense per soldier and unit, swifter time intervals between volley fires in fire by rank system, better responses.... a general better efficiency which affects also the AI which becomes more dangerous also this way.
-Lowered the penalties for flank/rear exposure.
-Balanced morale system for the new effects.
-Improved naval morale system for easier surrenders.

-Increased the radius of chain shots.

 

Special New in version 1.4
-New Musket Balance based on Feedback of Bythesword and Naimad (Accuracy system became more fragile but the lethality is increased to creat the proper devastation from close range).
-Moral system changed to balance the new effects.
-Also Naval cannons will do more damage from afar.
-Trying my best to show some Naval Invasion to the game by triggering priorities (I do not guarantee anything but I will need your feedback).
-English Line Infantry got better melee and less defence from the base balance given in previous versions.
-Ammo has been reduced so that it is more important during a long battle

Special New in version 1.3

-Chainshot range decreased.
-Experience will level up slower from level 3 and up.
-Moral system updated (General Unit will inspire more, Flank and rear exposure will not be tolerated and also it helps Ai to cover itself better, Musket volleys will have devastating effects).
-CAI updated (Allied packs will fight together, You will watch AI to help each other and also the Human player, AI will not tolerate enemy in its lands and will respond aggressively by attacking or placing armies to strategic points of the map)... The CAI seems very good now... ready for the Naval Invasion plugin of CA!

 

  

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  • 답댓글 작성자달팽이친구 | 작성시간 09.04.23 그냥 Dathmod.pack 이거 데이터 폴더에 넣고 모드매니저 돌리면 나오는게 정상입니다. 저도 그렇게 쓰므로
  • 작성자아규쥬베이 | 작성시간 09.04.23 아!감사합니다..ㅎㅎ
  • 작성자신용카드 | 작성시간 09.04.24 아......이거 팩 다넣고 모드매니저로 런치눌럿는대요 하얀색뜨다가 꺼져요 왜이러죠?
  • 작성자개망나니 | 작성시간 09.04.24 이거 중옵에서 돌리는 사람도 써도 별 이상 없나요?? 렉심하지 않을까요?;;;;
  • 작성자키티아이 | 작성시간 09.04.24 아.. 정말 육전에서 러시아 전열병 이기기 너무 힘들어요. 전 다쓰 0.9로 롤백했어요..
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