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Viking Invasion II Released!

작성자최하늘|작성시간08.09.27|조회수774 목록 댓글 5

원문 - http://topnotchmods.net/mods/vi2/

 

Exclusive News!
Released 23rd September 2008

A Mod for BI 1.6

"Breathes new life into one of TW's tightest and most atmospheric iterations with simplicity, balance and superb quality." - Antagonist

With Generous Contributions from Arthurian Total War, Chivalry Total War and the defunct Age of Vikings and Fanatics Total War...And with the sterling support of Aradan for his excellent work on traits, ancillaries, unit balance, campaign balance, testing and endless hours of tweaking...


Viking Invasion II aims to recreate the campaign of the cult-status MTW: Viking Invasion on the Rome BI engine. It sticks closely to the original campaign, only making changes to correct large inaccuracies, to improve gameplay and comply with the new engine. It is also set a little later than the original campaign at AD 851 - two years after the birth of King Alfred the Great of Wessex.

The map covers Ireland, England, Alba (Scotland), Jutland, Wales, and the isles and westernmost provinces of the Norwegians. There are 50 provinces and many new strategy-map trade resources and other models, as well as new map textures for both summer and winter.

Eight factions covering three cultures are included:

The Saxons

The West Saxons - Strong close-combat infantry; extra tier allowing improved farming and stone walls; superior warship; access to Select Fyrd units; poor cavalry
The Mercians - Strong close-combat infantry; extra tier allowing improved farming and stone walls; superior warship; access to Marcher Horsemen units
The Northumbrians - Strong close-combat infantry; extra tier allowing improved farming and stone walls; superior warship; access to cheaper Lithsmen mercenary units; ability to build priories; poor cavalry

The Vikings

The Danes - Strong close-combat infantry, especially in attack; superior boats; leaders can convert to Christianity after AD 878; very poor cavalry
The Norwegians - Strong close-combat infantry, especially in attack; powerful berserkers; superior boats; leaders can convert to Christianity after AD 878; no cavalry

The Celts

The Welsh - Good mix of infantry and cavalry; superior cavalry; longbowmen; can build priories; weak ships.
The Men of Alba - Good mix of infantry and cavalry; can build priories.
The Irish - Good mix of infantry; can build monasteries; can recruit Monks; poor cavalry; no archers.

Major Changes and Enhancements from VI Original:

  • Unit rosters tweaked to create greater historical accuracy
  • Tech-tree simplified and restructured to suit confines of a 3/4 tiers rather than 5 tiers
  • Hordaland has been divided into two to create the new province of Rogaland
  • Several new provinces added to Ireland to fill out the originally large provinces there and also to more accurately reflect its diversity and improve gameplay

Screenshots (click to enlarge)


New Features

  • Provincial Information structures give flavour text and custom bonuses for every Province
  • Incorporates Aradan's unit and unit-autoresolve balance (now even more advanced!)
  • Saxon and Celtic Emissaries may travel with princesses and bishops to increase their effectiveness
  • Provincial and Kingdom titles for family members implemented, including Local Lord traits for better settlement-specific management
  • Recruitable mercenaries
  • Culture-specific recruitment buildings and limited ZoR
  • Campaign Script customizes game-start elements to faction chosen by player to make for a greater challenge

Main Credits

Arthurian Total War - many battlemap and stratmap units, as well as their map as a base
Chivalry Total War - battlemap units
Age of Vikings and Fanatics - Viking and some Saxon units, as well as base for interface
Aradan - for unit balance, unit-balance coding, traits and ancillary coding, campaign testing and tweaking including heavy work on campaign balancing (and campaign script), sprite generation and general enthusiastic support!
Halie Satanus - for 3d model tweaks, creation of several new models and loading screens, faction symbols and banners, and adjustments to various 2D elements
Uranos - for unit cards and map tweaks and miscellany
Antagonist - for his advice on historical matters, unit roster design and descriptions, and faction intro text for Alba
Anallein - for his contribution to the base campaign script

And to DaVinci (Chivalry), Antagonist (Arthurian), Halie (End of Days), Uranos (Europa Barbarorum), Aradan (Fourth Age), Bovi (Europa Barbarorum) and Anallein (RTR) for general feedback, beta-testing, support and advice.

And remember, "Modders stand and fight because if you run, you'll only die tired."

Creator: MasterOfNone
Project Launch: May 31st 2008
Work Began: June 2nd 2008
Private Beta Released: August 28 2008
Public Version Released: September 2008

-----------------------------------------------------------

Installation

All you need is a clean (unmodded) installation of RTW - BI 1.6. Just run the installer and, when asked to enter the installation path, browse to the folder that contains the RomeTW-BI.exe.

If you have any problems with the installer then simply use the RAR version. This file must be unzipped and then the VI2 folder it contains should be placed in the bi folder under the RTW directory. You'll also need to set up a shortcut if you use the RAR. Do this by right-clicking the aforementioned .exe file and sending it to desktop (create shortcut). Then right-click the created shortcut and select "properties". In the target field add this to the end:

-mod:bi\vi2 -nm -show_err

NOTE: make sure there is a space before each hyphen including the first.

DOWNLOAD LINK (Installer, vsn. 1.1): http://www.thefourthage.org/downloads/VI2.exe (152 MBs)
DOWNLOAD LINK (RAR file, vsn. 1.0): http://www.thefourthage.org/downloads/VI2.rar (191 MBs)
ALTERNATIVE DOWNLOAD LINK (RAR file, vsn. 1.0): http://www.topnotchmods.net/downloads/VI2.rar (191 MBs)

Viking Invasion II will require 403 MB of uncompressed space on your hard drive. It is fully modfoldered and does not interfere with your original game files. It is compatable with all other fully-modfoldered mods.

Patches & Hotfixes

You will need to install the 1.1 patch if your version is still on 1.0. This is a small file that removes a loophole in the coding which was, under certian conditions, allowing a CTD to occur during the campaign. It also contains the Viking Invasion II icon for those who used the RAR version. All RAR versions are 1.0 and thus need the 1.1 patch. Installer versions may or may not be 1.1 so please check in the top right-hand corner of the screen when you start up the mod. The bi folder in this RAR file should be installed into your Rome Total War directory; select "yes" when asked to overwrite the bi folder.

PATCH 1.1 DOWNLOAD LINK (RAR file): http://www.topnotchmods.net/downloads/VI2_1_1_patch.rar (less than 2 MBs)


SIG BAR

Tell everyone that YOU play and love Viking Invasion II by putting this image in your forum signature today! :D


Installation Guide Videos - Checking Your Game Version and Using the Installer
(may take a while to load)




Installation Guide Videos - Using the RAR
(may take a while to load)





BONUS

Age of Vikings and Fanatics - Total War open-source files.

DOWNLOAD LINK: http://www.thefourthage.org/downloads/aovaf.rar

NOTE: The AoVaF.rar file is provided as a resource file only. It is not a working mod. If used you must credit "Age of Vikings and Fanatics".




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  • 작성자맨발의청춘 | 작성시간 08.09.27 이거 어ㄷ떠케 깔아야 하는지 설명좀요~~^^;;그러니까 오리지널1.5 .바바1.6 .알렉산더...어느쪽인지~~~
  • 답댓글 작성자최하늘 작성자 본인 여부 작성자 | 작성시간 08.09.28 바바리안 인베이젼 1.6 버젼에 까시면 됩니다.
  • 작성자Daum Bark | 작성시간 08.09.28 1.1, 1.0 뭐 여러가지가 있는데 어떤 것을 어떤 순서로 하여야 할런지 좀....^^ 아시면 알려주셔요.
  • 답댓글 작성자최하늘 작성자 본인 여부 작성자 | 작성시간 08.09.28 저는 안 깔아봐서 저기에 적혀있는데로 적자면, 1번째 파일은 인스톨 파일이며, 버젼은 1.1 입니다. 2번째와 3번째 파일은 rar 파일로써, 인스톨 파일에서 에러가 날시 사용하라고 하는군요. 단, 2번째와 3번째 파일은 같은 파일이며 버젼이 1.0이라서 패치가 필요하다는군요. 그 패치는 밑에 위치하고 있고요. 이외에는 다른 패치가 없는것 같네요.
  • 답댓글 작성자최하늘 작성자 본인 여부 작성자 | 작성시간 08.09.28 파일 다운로드 밑에 유튭으로 강의^^가 있으니 자세한 사항은 참조하시길.
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