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Realistic Naval Mod for NTW - GRAND FLEET v1.02 *** 02/04/10

작성자초호기|작성시간10.04.06|조회수692 목록 댓글 1
Realistic Naval MOD for NTW- Grand Fleet

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Realistic Naval MOD Grand Fleet v1.02
INFO+DOWNLOAD

This is the original full version of Realistic Naval MOD Grand Fleet for NTW
• PLS, Download GrandFeet1.02.zip
Mirror (depositfiles.com)

Localisation for MOD
INFO+DOWNLOAD

Adds new lines, to see some missing unit description names.
• Localisation for mod Russian game NTW: .........*ru*.zip
• Localisation for mod English game NTW: .........................*en*.zip
• Localisation for mod Polish game NTW: ..........................................*pl*.zip
• Localisation for mod Spanish games NTW: ....................................................*sp*.zip

Installation instructions
Spoiler Alert, click show to read: 

Grand Feet
Spoiler Alert, click show to read: 

1) You have arhive GrandFeet1.02.zip. Unzip this archive.
2) Start setup file rnmGrandFeet1.02_Setup.exe and follow the instructions.
* install to folder:
(where you installed the game) \SteamApps\common\napoleon total war
=================
MOD STARTED - Start mod on link Grand fleet (on your desktop, or start)
VANILLA STARTED - Start link Napoleon

Localisation
Spoiler Alert, click show to read: 

1) You have file *.zip Unzip this archive.
2) Copy *.pack to a folder data & Replace:
... \SteamApps\common\napoleon total war\data

Grand Feet + Other modes (if you want)
Spoiler Alert, click show to read: 

1) ADD mod in user.script.txt, If this file does not exist, create it:
Windows XP
Code:
C:\Documents and Settings\(Your User Name Here)\Application Data\The Creative Assembly\Napoleon\scripts
Windows Vista or Windows 7
Code:
C:\Users\(Your User Name Here)\AppData\Roaming\The Creative Assembly\Napoleon\scripts
2) Write in user.script.txt line:
Code:
mod "rnm_Grand_Fleet.pack";
mod "rnmGFmodels.pack";



Changes included in this mod
Spoiler Alert, click show to read: 

Ships
Spoiler Alert, click show to read: 

New ships added:
--- 50-gun Ship-of-the-Line with Carronades;
--- 74-gun Ship-of-the-Line with Carronades.
Ship of the line with carronades has more durability and short range firepower but less long range firepower.
Add ships for fractions:
--- Russia - 122, 106;
--- Portugal, - 106, steam 38;
--- France - 64, 50;
--- Ottomans - 106, 74;
--- Dutch - 106, 80, steam 38, rocket ship;
--- Sweden, Denmark - 106, steam 80, steam 38, rocket ship.

Speed of the wind
Spoiler Alert, click show to read: 

--- ships can't sail directly against the wind but have to sail tacks;
--- ships are not sailing directly against the wind (accept steamships and galleys):


Ship specs rebalanced
Spoiler Alert, click show to read: 

--- strength ships;
--- round-shot, chain-shot and grapeshot damage accuracy;
--- speed and maneuverability;
--- accuracy;
--- guns of a different caliber have different reloading time;
--- range: grapeshot - 100, chain-shot - 300, round shot - 500:


Other significant changes
Spoiler Alert, click show to read: 

Established the limits for each type of ship in multilayer game:
--- major factions can hire less and minor factions more;
--- first rates: 2 units;
--- the rest : 3 and more.
Changed the icons of naval units: (For easy searching and management)
--- White - Small ships (Sloop, Brig...);
--- Black - Specific ships (steamships, Ketch, carronades ships);
--- Red - Battleships 4-3 rate;
--- Green - Battleships 2-1 rate;
--- Yellow - Merchant ships.
Deployment zones are placed differently:
--- distance between opponents is 500 meters (like in ETW);
--- deployment zones of allied forces have common space of 300 meters;
--- attacker's deployment zone placed 300 meters above downwind.
Changes in the gun:
--- 32, 42, 64 lb. cannons and 32, 42, 64 lb. carronade cannons(clicking "grape-shot" cause firing bombs with range 100.);
--- 24 lb. bomb (clicking "round shot" cause firing bombs with range 125m.);
--- 6, 9, 12, 18 lb. cannons and 24, 32 lb. carronade cannons can use chain-shot, other cannons can not;
--- bug that allowed to kill the guns with chain-shots is fixed.

Appearance
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--- gun black;
--- added effect of blood;
--- visual result of repairs is removed;
--- flags of all major factions are changed to historical ones;
--- visualization of Ship's damage is altered;
--- each faction has it's own ship skins.




Screenshots of actual gameplay
Spoiler Alert, click show to read: 
























Credits
Spoiler Alert, click show to read: 

Team Members
Sharp - Creator of Grand FleetModes
McSeem - Historical Information
Bethencourt - Idea (from ETW)

Thanks my friends, beta testers:
Torpedniy Kater, Morfeus, Aizenkur, ARGAR, Joker, ZardoZ, Sokol

Major Contributions
The Vicar, erasmus777 and husserlTW - releasing the first workable NAP-PFM
LtChambers and Alpaca - their masterpiece tools DBEditor, Pack File Manager and Mod Manager.
Mech_Donald - Blood Mod for NTW


______________________________

STEAM group GRAND FLEET:
http://steamcommunity.com/groups/Grand_Fleet
______________________________

THE BEST WIN
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Attached Files
File Type: zip GrandFeet1.02.zip (22.03 MB, 271 views)
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