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Diverse Artillery Mod (DAM) for NTW. 6/4-2010 New version

작성자초호기|작성시간10.04.06|조회수555 목록 댓글 0


The Diverse Artillery Mod version 1.3 is now released 4/4-2010.

This mod adds diverse Artillery units and changes existing units to give a more (IMO) realistic representation of Napoleonic era Artillery and also to diversify the different faction roosters. The mod is meant to be played on top a vanilla installation or among compatible mods. Therefore I try to construct it in a modular manner so it doesn’t overwrite unnecessary tables/files. That allows it to be easily included in mod compilations like the “Napoleon all in one mod” by ToonTotalWar.


In short I have:
  • Adjusted projectiles table
  • Implemented new projectiles.
  • Increased distance for ½ chance hit.
  • Added 21 new DAM Artillery units to the Major European Factions roosters (quick battle and European/Coalition campaign)


Changelog:

Version 1.0

  1. Ranges for projectiles increased to more realistic values including Canister (12pdr=900/400). The bigger the barrel, the bigger propellant it has and thereby longer range. See http://napoleonistyka.atspace.com/artillery_tactics.htm for further information.
  2. Velocity lowered to give more bouncing shots. Might be lowered to much, therefore feedback appreciated.
  3. Number of Canister pellets adjusted to increment with munition size.
  4. Damage model differentiated for Howitzers taking munition size into account.
  5. Base reload time adjusted with 12pdr=60seconds as baseline. 6pdr. is thus 30seconds. Also See http://napoleonistyka.atspace.com/artillery_tactics.htm for further information.


Version 1.1: Test version only.

Version 1.2


  1. Implemented 4-lber projectile.
  2. Added 5 new units to French rooster:
  • 4-lber Foot Art.
  • Artillerie à Cheval‎ de la Garde Imperiale, Young Guard (4-lber Horse Art.)
  • Artillerie à Cheval‎ de la Garde Imperiale, Old Guard (8-lber Horse Art.)
  • Artillerie à Pied de la Garde Imperiale, Young Guard (4-lber Foot Art.)
  • Artillerie à Pied de la Garde Imperiale, Old Guard (12-lber Foot Art.) All with unique properties/values.
Canister range decreased to 300meters due to gameplay issues.
Other minor adjustments to Projectile table.



Current Version 1.3
Standard version
  1. Implemented 3-lber cannon projectile.
  2. Implemented 5.5” howitzer projectile.
  3. Implemented 10-lber howitzer projectile.
  4. Adjustments to projectile table.
  5. Added 16 new units:
  • 5.5-In Howitzer Foot Artillery, France
  • 5.5-In Howitzer Horse Artillery, France
  • 10-lber Unicorn Horse Artillery, Russia
  • 10-lber Howitzer Foot Artillery, Austria
  • 10-lber Howitzer Foot Artillery, Prussia
  • 7-lber Howitzer Horse Artillery, Austria
  • 7-lber Howitzer Horse Artillery, Prussia
  • 6-lber Horse Artillery, Austria
  • 3-lber Foot Artillery, Austria
  • 3-lber Foot Artillery, Prussia
  • 12-lber Foot Artillery, Britain
  • 9-lber Horse Artillery, King's German Legion, Britain
  • 5.5-In Howitzer Foot Artillery, King's German Legion, Britain
  • 5.5-In Howitzer Horse Artillery, King's German Legion, Britain
  • 9-lber Hanoverian Foot Artillery, Britain
  • 6-lber Foot Artillery, King's German Legion, Britain
  • All with unique properties/values.
Newest
NEW!
Version 1.3.1 added. Based on 1.3 with Artillery missile half chance hit increased to 325 meters in "kv_rules" table giving a better accuracy at longer ranges. Walking orthogonal to a cannon battery isn't the wisest thing now .



What's next: Implementation of further Artillery units and rework of minor faction’s roosters.

The mod is mod packed and I noticed a wish in this forum for 8 cannons per unit on ultra settings so the 8 cannon/howitzer version will be maintained (NTW_DAMx.y_8).
I have intentionally not down scaled the number of Howitzers in a unit to 1 or 2 as it would probably not be worth wasting an army/stack slot on. Instead I have capped the units in the range from 4 to 8.


Brig. Graham "Grand Battery Mod" compatible version of NTW_DAMx.y_8 is also uploaded. I will only maintain that as an 8 cannon/howitzer version to follow his unit size. The difference between this and the standard DAM is that the compatible version has all vanilla projectiles omitted from the projectiles table. Thanks to ToonTW for suggesting this.
For those who want to get hold on the "Grand Battery Mod" please follow this link: http://www.twcenter.net/forums/showthread.php?t=345376


To play use the attached script file (Alter it if playing with 8 cannon file) and place the .pack file in "Data" folder. Attached loc (unit_pack_compatibility_project_napoleon_v1_8_and_DAM1.3.pack) file shall also be placed in the Data folder for proper text in game. Remember to have only 1 loc file in the folder.

It is based on the UPC1.8 file with last five lines being the DAM units.
I hope that they can eventually be added to the continuously improved UPC project by Swiss.

Enjoy and have a nice week.

/Iutland



Sources: Brig. Graham discovered this very informative web site http://napoleonistyka.atspace.com/artillery_tactics.htm and I would also recommend this on Napoleon's Guard Artillery http://www.napolun.com/mirror/web2.airmail.net/napoleon/IMPERIAL_GUARD_artillery.htm
Napoleonic war units and order of battle
http://www.napolun.com/mirror/web2.airmail.net/napoleon/NAPOLEON_FOREVER.html

Credits: To Dogmeat for the baseline projectile .tsv file. Thanks to LtChambers for his invaluable PFM and also thanks to Swiss H. and Thalion for their "Adding unit" tutorials.

Information to modders: Feel free to use this mod in your own work as long as credit is given.
Attached Files
File Type: rar NTW_DAM1.3.rar (823.7 KB, 111 views)
File Type: rar NTW_DAM1.3_8_Brig_Compatible.rar (817.6 KB, 62 views)
File Type: rar NTW_DAM1.3.1.rar (823.9 KB, 4 views)
File Type: rar NTW_DAM1.3.1_Brig_Compatible.rar (817.7 KB, 3 views)

 

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