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작성자 티리릭 작성자 본인 여부 작성자 작성시간08.02.15 렉에 관한 답변:We will once more be pushing the engine to its limits. Hopefully, however, the interesting scripting options will help us cut down those areas. There is no way to say, as we don't know what EBII will contain or how we will implement it. But the slowness in loading times mostly came from description files being so large, which will not change and will in fact get worse (due to the number of buildings allowed by the game being doubled). Turns will hopefully not be so bad, but again its impossible to say at this point. 요점만 정리하면, 렉은 2배정도 심해질 것이고